The dungeon-crawler, adventure role-playing video game reimagined with a Pokémon twist.
UX/UI Designer
8 weeks
Figma + FigJam, Photoshop
Just me!
This project was created as part of ELVTR’s 8-week course on the subject of UX/UI for gaming. Once I had learned about the many aspects of designing a great user experience in games, I was then tasked to apply that knowledge into a redesign of an existing game: Minecraft Dungeons.
By watching an online playthrough of the game, I was able to create a player journey map and take note of the decisions players make, especially during the onboarding section and initial moments of gameplay. This was very helpful in understanding how players felt about each step in the process while also highlighting potential opportunities for improvement.
With these opportunities in mind, I organized all of the game options players currently have, as well as new ones which I added, into their respective screens using a paper prototype. Some of my recommendations for improving the experience are as follows:
This step was crucial in establishing the final user flow of Minecraft Dungeons and making sure that all of the possible, new player options made sense from a game development perspective.
For this initial version of the project, I decided to focus on creating the following screens: welcome, character selection, location selection, initial gameplay, and home. Given more time, I would have continued designing more gameplay screens such as the map and inventory.
After finishing the mid-fi wireframes, I recruited one participant to test out my prototyped designs on Figma for any glaring usability issues. Specifically, I made the player run through the following tasks:
Since I had the liberty of designing Minecraft Dungeons but in the style of a different, existing game, I ended up picking Pokémon Legends: Arceus’ art direction and recreated some of their UI elements to fit my designs. I also lightly referenced the UI of Zelda’s Breath of the Wild.
I was able to dissect and redesign the UX/UI of an existing video game, Minecraft Dungeons, within a short period of time. Hopefully, my proposed changes will help make a player’s gaming experience a lot more enjoyable and streamlined.
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